basicUpdated May 31, 2026

Wall properties

Every field on the wall edit panel — name, length, angle, thickness, height, exterior, existing — and what each controls.

Select a wall to see its properties. On desktop, properties live in the right-rail entity panel. On phones and tablets, you get a compact bottom bar with length + delete, and the full property list is one tap further behind the Properties entry on the long-press menu (or the entity info FAB at bottom-right). This page lists every field with what it changes.

Wall Properties section

Field What it controls
Name Free-text label for the wall. Empty defaults to Wall N where N is the wall's position in the room's wall list. Used in the entity panel header and in print legends.
Length Distance between the wall's two endpoints. Edit this to resize the wall — see the direction note below.
Angle Read-only. The wall's current angle in degrees, measured from horizontal. Updates when you drag an endpoint.
Thickness Wall thickness in your project's unit system. Default 4.5" (114.3 mm) — the typical 2x4 + drywall finish thickness for interior residential walls. Sets the line weight on the plan and the wall volume in the 3D viewer.
Height Wall height above the floor, in your project's unit system. Blank inherits the room's ceiling height (default 8' / 2438.4 mm). Override per-wall for partial walls or knee walls.
Exterior Wall Toggle. ON means the wall is part of the building envelope. Exterior walls render heavier than interior partitions on the plan. Default ON.
Existing Toggle. ON marks the wall as existing construction (vs. new). Existing walls render at reduced opacity and are flagged in the print legend. Default OFF — most projects start by drawing the new scope first and flag existing walls after.

Editing the length

Typing in the Length field doesn't apply on its own — walls have two endpoints, so the panel needs to know which end to move.

Desktop: type the new length, then click one of the two direction buttons below the field. Labels read Left / Right for horizontal walls and Up / Down for vertical walls. The button you pick stays anchored; the other moves to make the new length.

Mobile: tap the Length value to open a dedicated dialog. The mobile dialog uses arrow glyphs — ← Left / Right → for horizontal walls and ↑ Up / Down ↓ for vertical — so the direction is easier to read at a glance on a small screen. The dialog asks for the new length and the anchor direction in one step.

Angle field

The Angle row is read-only and shows the wall's current angle measured from the canvas's positive X-axis. To re-angle a wall, drag an endpoint instead. There's no typed-angle input in v1.

Delete Wall

A Delete Wall button sits at the bottom of the panel. It honours multi-selection — if you've selected several entities, delete removes the entire group as one undo step (Ctrl+Z restores the full set together).

Per-wall vs. per-room height

The Height field overrides only this one wall. To change the ceiling height for the whole room, edit it in the room properties panel. When the per-wall override is blank, the plan and 3D viewer both use the room's ceiling height.

Tips

  • The Existing toggle is the right flag for renovations where you're documenting what's already there before drawing new walls on top.
  • Wall thickness can be set per-wall, but the new-wall default lives in Settings → Drawing → Default Wall Thickness. Change that once and every subsequent wall picks up the new default.
  • The Name field is most useful in print legends — a wall labelled South wall reads better in a callout than Wall 7.
  • On mobile the bottom edit bar is intentionally compact — length, apply direction, and delete only. Tap the entity-info button (bottom-right) or the long-press menu's Properties entry to get the full property list shown above.

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